Phoster

Research and Development

Category: Developmental Psychology

Machines Teaching Machines to Solve IQ Test Items

  1. Introduction
  2. Psychometric Artificial Intelligence
  3. Machine Teaching
  4. Item Generation and Evaluation
  5. The Assessment and Development of Cognition
  6. Conclusion

Psychometric Artificial Intelligence

  1. Natural Intelligence
  2. Artificial Intelligence

Neuroevolution

  1. Evolutionary Neuroscience
  2. Developmental Neuroscience
  3. Evolutionary Neurogenetics
  4. Developmental Neurogenetics
  5. Behavioral Neurogenetics
  6. Computational Genetics
  7. Computational Neurogenetics
  8. Evolutionary Computation
  9. Computational Neural Development
  10. Neuroevolution

The Modeling of Exercises and Activities

  1. Introduction
  2. Repositories of Exercises and Activities
  3. Automatic Generation of Exercises and Activities
  4. Learning Objects and Digital Textbooks
  5. Training Data for Artificial Intelligence Systems

Planning and Generating Sequences of Exercises for the Assessment and Development of Cognition

  1. Developmental Cognitive Neuroscience, Educational Neuroscience and Cognitive Modeling
  2. Automatic Exercise Generation and Sequencing
  3. Exercise Variety and Student Engagement
  4. Affect and Student Engagement
  5. Cognitive Load
  6. Multitasking and Task Switching
  7. Transfer of Learning
  8. Preparing Conceptual and Procedural Knowledge and Proficiency in Advance

Computer-aided and Automated Educational Counseling, Career Counseling and Human Resource Planning and Management

  1. School Counseling
  2. Career Counseling
  3. Assessment
  4. Decision Support
  5. Computer-assisted Career Guidance Systems
  6. Human Resource Management Systems
  7. Economics
  8. Public Policy

Interactive Narrative and Motivation

  1. Motivation
  2. Entertainment
  3. Digital Characters

The Psychology of Friendships and Peer Relationships

  1. The Development of Friendships and Peer Relationships

Experiential Learning and Group Dynamics

  1. Team Building and Experiential Learning

Play, Role-playing Games, Improvisational Theatre and Interactive Digital Entertainment

  1. Play and Collaborative Play
  2. Interactive Narrative Play
  3. Role-playing Games
  4. Narrative, Interactivity, Improvisation and Emergent Narrative
  5. Presence, Social Presence and Dramatic Presence
  6. Improvisational Digital Characters
  7. Group Dynamics and Improvisational Theatre