Phoster

Research and Development

Category: Imagination

Simulation and Machine Ethics

  1. Mental Simulation and Imagination
  2. Social Cognition and Theory of Mind
  3. Affective Computing
  4. Social Simulation and Interactive Narrative
  5. Machine Ethics

Artificial Mental Simulation

  1. Cognitive Architectures
  2. Computer Simulation
  3. Mental Models
  4. Situation Models
  5. Mental Simulation
  6. Attention
  7. Intention
  8. Awareness
  9. Perspective
  10. Interpretation
  11. Abstraction
  12. Categories
  13. Coherence
  14. Causality
  15. Deduction
  16. Qualitative Spatiotemporal Reasoning
  17. Dynamic Modeling
  18. Transcription and Summarization
  19. Inference and Elaboration
  20. Explanation

Thought Experiments

  1. Introduction
  2. Epistemology
  3. Linguistics
  4. Mathematics
  5. Argumentation
  6. Science
  7. Mental Models
  8. Belief
  9. Philosophy
  10. Ethics
  11. Narrative

Education and the Cognitive Science of Playwriting and Screenwriting

  1. Education, Playwriting and Screenwriting
  2. Models of Narrative and Screenplays
  3. Motion Pictures and Generating Educational Screenplays

Education and the Cognitive Science of Writing

  1. Teaching Writing and Narrative
  2. The Psychology of Writing
  3. The Development of Writing, Creative and Group Creative Processes

Play, Role-playing Games, Improvisational Theatre and Interactive Digital Entertainment

  1. Play and Collaborative Play
  2. Interactive Narrative Play
  3. Role-playing Games
  4. Narrative, Interactivity, Improvisation and Emergent Narrative
  5. Presence, Social Presence and Dramatic Presence
  6. Improvisational Digital Characters
  7. Group Dynamics and Improvisational Theatre

Play and Education

  1. Evolution and Development
  2. Symbolic Reasoning
  3. Socialization and Language
  4. Developmental Pragmatics
  5. Mimesis and Narrative
  6. Education

Literal and Figurative Language and Verbal and Visual Analogies, Metaphors and Blends

  1. Interpreting and Understanding Literal and Figurative Language
  2. Analogy, Metaphor and Blending
  3. The Semantics and Pragmatics of Analogy, Metaphor and Blending
  4. Visual Analogy, Metaphor and Blending
  5. Context and the Comprehension of Analogies, Metaphors and Blends
  6. Computational Models of Understanding Analogies, Metaphors and Blends
  7. Generating Descriptive and Explanatory Analogies, Metaphors and Blending

Mathematical Creativity, Analogical Reasoning and Visualization

  1. Mathematical Creativity
  2. Mathematical Metaphor, Analogy and Blending
  3. Mathematical Visualization

Planning and Generating Sequences of Exercises for the Assessment and Development of Creativity

  1. Creativity Research
  2. Creativity Exercises
  3. Assessing Creativity
  4. Education and Creativity